Press release · September 25, 2026
Introducing Brand New Features: Event Schedule and Stall Information Smart Displays
Tallinn, Estonia — September 25, 2026 — Ieat.world is excited to announce the release of its latest product update: In-Game Smart Displays, debuting live at Narva-Jõesuu Silmufestival on Saturday, September 26.
Interactive Quests with Zero App Downloads & Zero Delay
Besides featuring interactive festival quests — where attendees collect points and spin the wheel for surprise prizes directly from their mobile browser with zero app downloads and zero delay — Ieat.world is now rolling out brand-new display capabilities:
In-Game Event Schedules
Stage timetables are displayed directly within the game’s menu tab, allowing attendees to view performance schedules straight from their mobile phones.
Stall Directories & Visual Cards
For events without live stage performances, organizers can display stall directories complete with visual images.
Zero-Friction Event Navigation
Attendees simply scan a QR code and start playing. While navigating festival trails or completing quests, they can check performance schedules and stall information right at their fingertips, directly on their own phones — no friction required.
“Besides driving foot traffic to each stall and eliminating dead zones, these new features digitize traditional paper programs into dynamic smart displays. With our technology, any on-site festival can save extensive design hours, as we automatically transform their event information into modern displays aligned with their festival brand colors.”
Ieat.world, powered by VacaByte Game Studio, gamifies events, festivals, and brands directly inside mobile web browsers with zero app downloads required. The addition of In-Game Smart Displays and multiple event themes builds on this core engine, advancing the platform’s broader vision for the future of interactive on-site engagement and gamified commerce.
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